游戏 UI 交互与装备动态切换
A 16:9 underwater game loadout screen on a sea floor. An armored diver stands on a circular pedestal holding a glowing cyan sword, with submerged ruins behind and a weapon-swap panel on the right. Lock the diver silhouette, sword, aquatic lighting, pedestal, and interface hierarchy for an exact equipment-switch frame. No readable words, logos, invented stats, or watermark.
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